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melodiesmods) wrote in
melodiesofcrack2014-06-28 07:26 pm
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Entry tags:
Test Drive Meme


Applications will open on July 25th at 00:00 GMT and close on July 31st at 23:59 GMT
The game will open on August 3rd.
— Reply with a character you wish to test in the Melodies of Life's setting.
— Feel free to use one of the prompt below or make one of your own!
— Tag around! This is a panfandom RP, so don't hesitate to tag both castmates and non-castmates.
— Most importantly, have fun!
1/ Welcome to the world of Crystallis! You have seen reality shatter and collapse around you, in the depths of the void you found a Crystal and now you are in the city of Aqures Ixen, surrounded by Moogles and people as lost and confused as you are. On the bright side, everyone thinks you're a hero! On the downside, they expect you to save the world. Maybe their expectations are a bit too much. Thankfully, you're not abandoned to your fate as a Moogle explains to you everything you need to know. Maybe it's time to get to know your companions in misfortune. 2/ Do you like your new life? No? Well, either way, you better get used to it, to your new powers, to your new house, to the ball of fur that follows your every steps—Who knows, maybe you'll even make some friends here. Besides, even if everyone expects you to save the world, fighting isn't the only way to do so. Maybe you could open a shop to help and properly equip your friends who are actually eager to fight. Maybe you could try and gather people who think diplomacy can stop war, you could even start your own researches on the Crystals— Or you could make sure your house is the prettiest in all of Aqures Ixen. Anything is possible. 3/ Ukulele de Chocobo Upon arrival, your Moogle gave you a map of Crystallis. This world may be a bit big for you to explore, so why not go to the Chocobo Farm and ask for a Chocobo? These big birds can't fly, but they're much more efficient than horses when it comes to travelling. Maybe it's your first time riding a Chocobo; it might be a good idea to have someone with you in case something goes wrong. Or maybe the old man at the farm didn't have any Chocobos left and gave you some Chocobo-Bait© so you can go and capture your own. 4/ A thing called Mognet Hopefully you weren't used to Internet and cellphones back home. Otherwise, you might be a tiny bit confused when your Moogle returns to you with a stack of letters. Or maybe someone else's Moogle is coming to you with a voice message it learnt by heart and is now going to recite to you with a lot of Kupo. That's how the "network" works here. 5/ I believe I can fly~ You are on an Airship! Airships regularly depart from Aqures Ixen and stop by most major cities in the world, so they're the perfect means of transportation for you to go and explore this world. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness. 6/ Exploration Enough expository banter. Now is the time to explore. Maybe rather than spending most of your time in Aqures Ixen, you'd rather spend it living in Balicea, or betting on Chocobo Races in Trano Golsaucia. Or maybe you'd rather go and explore some ancient ruins that may hold some precious information. With Airships and Chocobos at your disposal, you can go nearly anywhere that isn't under imperial control; unless you have a death wish of course. 7/ Random Encounter You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Alternatively, maybe this encounter isn't random at all, and you have been sent on a mission to kick some imperial asses in the war confronting the Heran Empire and the Republic of Esdham. Good luck! 8/ Getting Jobs is hard It all started when you asked Jessie to give you a new Job. What could and should have been a formality, quickly turned into a trial. All you wanted was a Job, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or yet again, maybe she simply asked you to assist her in her researches on the Crystals. Getting new Jobs is not easy. Consider yourself happy though, at least you don't have to do that alone. 9/ The world is subject to unrelenting pain and suffering… This is why you should play a game. After all, there are things a lot more important than saving the world: Blitzball is one of them. Triple Triad is another. Why don't you take a break and do something different for once; anyone wanting to play Blitzball is given a special potion allowing them to breath underwater, whereas someone who wants to play Triple Triad should have no difficulties finding veterans more than happy to get rid of their low level cards. 10/ Wild Card Don't like the options offered here? Go crazy and choose what you want to do in this world! |


Logs Community ♦ Mognet Community ♦ OOC Community ♦ Crack Community
Game | Players | World | Other |
Premise | Applications | Jobs / Requests | Hospital |
Rules | Reservations | Legends | Employment |
FAQ | Taken Characters | NPCs / Contact | Races |
Locations | Hiatus/Drop | Housing | Mod Contact |
Mognet | Player Contact | Bestiary | Credits |
Aqures Ixen | Player Plots | Eidolons |
Charlotte Aulin | Castlevania: Portrait of Ruin
[There's just something about ruins. Or maybe it's just something about buildings that happen to be vaguely castle shaped. There isn't a lot of information about this one, though, and while she's more than confident in her abilities, she can't deny that what she can do in this world is... limited.
And it's always a good idea to have a partner to watch her back.
Taking a seat on a rock in a lovely, verdant field a short distance away, she considers her options. She could return to town and find someone, but the nearest hub of civilisation is quite a distance away. It could take a while. Or she could...
If she sees someone passing through, she won't hesitate to flag them down with a wave, her moogle fluttering behind her.]
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Agnès is just hoping that perhaps if she starts over from there, she'll finally be able to figure out where she is. It's a very good thing Tiz and Datz and Zatz and Ringabel and Edea have all taught her about tips for wilderness survival, because she's been out here for...this marks the third day of being lost. Words cannot express how relieved she and her moogle are to see another pair adventuring; even as she enthusiastically waves, her moogle is zooming straight over, chittering in happy kupos. Agnès flushes and tries to make her approach a bit more moderate, calmer. ]
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Hi there! Would you happen to have a minute?
[Her own moogle waves as well, fluttering over for introductions.]
I'm Mogsy, moogle assistant to Charlotte, kupo!
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I am Agnès Oblige. If you are in need of assistance, I would be happy to help. [ She pauses, and then adds on: ] Though..if I could trouble you for directions afterward...
[ She needs them. ]
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Well, Agnès is no Jonathan, but any help will do. A white mage will certainly be useful! But something about what she'd said... Charlotte raises a finger as it hits her.]
Oh! You're lost, aren't you?
[She grins.]
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Don't worry, I'll show you the way.
[She points over at the ruined castle.]
After we make a stop there, if you don't mind.
[Charlotte doesn't want to take too much time away from getting the white mage back to town, but she definitely needs help to do a full, proper exploration of the ruins. Nevertheless, briefly poking their heads inside will give her a better understanding of who and what she's gonna need when they get back to town.]
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I am willing. But what is your interest in that place?
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To fight the forces of evil!
[Charlotte shoots him an annoyed look, before turning to answer Agnès' question with a small smile.]
I just get a bad feeling from that castle, so I want to investigate.
[She twists a lock of hair around her fingers.]
And there's bound to be secrets I can use to figure out what's going on in this world.
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Yes...the people who lived in that place must have been significant. Perhaps they would have had some further knowledge of the Ancients? [ If only there was a conveniently helpful immortal willing to monologue around, but Agnès knows not to expect THAT much. ] It's worth it to see. We'll need to be cautious, though. My magic is helpful for wounds and against the undead, but not much else, I'm afraid.
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If this castle is anything like the ones back in my world, it'll be full of undead. [Charlotte gives a twirl.] I can handle the rest. This magical genius knows her way around spells. [She sighs quietly, though, a hand going to fiddle with a lock of hair again.] Though I'd love to explore the castle thoroughly...
[Mogsy pipes up, worried.] Charlotte! You know we're running low on food! Kupooo, I don't want to live on berries again! [Mogsy mimes a fainting motion.]
[Charlotte shoots her moogle a glare.] I know, Mogsy. [Turning in the direction of the castle, she says to Agnes over her shoulder.] It'll be quick, I promise!
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[ Agnès frowns at her own companion for chiming in with that. ] They helped stretch our food supply, Moggett. Do not complain. I never said you had to accompany me. [ Still, even as she follows Charlotte, she has to wonder; if the other girl has been running low on food, then: ] Charlotte, why have you been out here so long? ...You do know where we are, correct...?
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[More like, run. Charlotte had read about the creatures, and she was certain she didn't have the spells or supplies to safely combat it. It was awfully unlucky to run into one of them.]
I had enough for the trip back, but Mogsy has no self control when it comes to food! Three days' worth of food, all gone in one night!
[The moogle at least looks a little ashamed, but he mumbles--] But I was so hungry, kupo...