1. [At any given time, Emmeryn has a lot to be concerned about, even without being thrown into a new world she's expected to save and being taken away from Ylisse when things are already so unstable. The fact that her Moogle's started crying is really just one of those, this may as well happen kind of things.
Nothing in particular provoked this so much as Emmeryn has just been assigned the most emotional Moogle in the entire world; the poor thing got so worked up talking about the Calamity it just burst into tears.
And thus, standing in the middle of this gathering of new Heroes we've got a lady, only mildly baffled, in white mage robes holding a sobbing Moogle in her arms, gently shooshing and reassuring her new companion.]
7. [This world has given her a lot to be amazed by. Airships are definitely way up there. Emmeryn's starry-eyed expression hasn't faded since the group boarded the ship, and if she pauses her slow wandering up and down the ship for more than a minute at a time, it's to lean against the rails on the deck and watch the world passing by below. She spends just as much time exploring the rooms below, too, wanting to see every new and fascinating and marvelous thing the ship has to offer.]
I feel I could spend my life here and still not have explored this whole vessel...
9. [The fight has ended and now Emmeryn has the chance to make herself useful; single-specializing as a white mage has kept her from being much use in the fray, but she'll go on any quest she's invited on despite the dangers, because there's still a way for her to help.
A healing spell glows in her palm, and she takes another short moment to assess the situation before casting it on her wounded companion.] Is that better?
Emmeryn | Fire Emblem: Awakening
Nothing in particular provoked this so much as Emmeryn has just been assigned the most emotional Moogle in the entire world; the poor thing got so worked up talking about the Calamity it just burst into tears.
And thus, standing in the middle of this gathering of new Heroes we've got a lady, only mildly baffled, in white mage robes holding a sobbing Moogle in her arms, gently shooshing and reassuring her new companion.]
7. [This world has given her a lot to be amazed by. Airships are definitely way up there. Emmeryn's starry-eyed expression hasn't faded since the group boarded the ship, and if she pauses her slow wandering up and down the ship for more than a minute at a time, it's to lean against the rails on the deck and watch the world passing by below. She spends just as much time exploring the rooms below, too, wanting to see every new and fascinating and marvelous thing the ship has to offer.]
I feel I could spend my life here and still not have explored this whole vessel...
9. [The fight has ended and now Emmeryn has the chance to make herself useful; single-specializing as a white mage has kept her from being much use in the fray, but she'll go on any quest she's invited on despite the dangers, because there's still a way for her to help.
A healing spell glows in her palm, and she takes another short moment to assess the situation before casting it on her wounded companion.] Is that better?